1. Write your scale and reference coordinates
2. Start by marking an "X"
3. Place your first vector's tail at the "X" (Remember to label it with the magnitude AND direction!)
4. Draw the next vector, starting at the tip (the arrow head) of the last vector. Continue to repeat this process with the rest of your vectors.
5. Draw a dotted line from the "X" to the tip of your final vector. This dotted line represents the Resultant Vector.
6. Use a ruler to measure the resultant vector. Determine its direction from the starting point ("X") using a protractor.
After taking notes, we practiced adding non-collinear vectors until the class ended.
Ex:
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This link leads to an app which allows you to try addition of vectors
http://canu.ucalgary.ca/map/content/vectors/addition/simulate/twomethods/
or http://canu.ucalgary.ca/map/content/vectors/addition/simulate/simple/applet.html
Next up is Charlene
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ReplyDeleteThis is cool. I love the whole scenario of vector tracing and the fun you made by scale and diagrams. Thank you very much...!
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